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DonFerrari said:

Bofferbrauer2 said:

Anybody has an idea how many Steam accounts there are (found it, it's 125M accounts, with 67M being active monthly)? According to the monthly survey, around 0.65% of accounts have a kind of VR (down from 0.70 the month before), which would mean about 800k only on PC

So it seems PSVR alone have over 3:1 over all competitors together, seems like a PS2 level of domination... but PSVR is doing okayish to bad numbers.

No, the 125M accounts is an ancient number from 2014, Valve didn't share an official update of the total accounts since then. The last estimate of SteamSpy was around 300 million active Steam accounts, so 0.7% of that would be around 2 million PCVR headsets. Perhaps a bit less due to Chinese Internet cafes and more accounts than hardware. Perhaps a bit more due to Rift owners who stay in the (very good) Oculus Store.

My guess is a 2:1 ratio (3M PSVR, 1.5M PCVR)

 

DonFerrari said:

Conina said:

Of course most of them are in a first person perspective... that's the usual perspective in the real world, too.. duh!

You are in the real or virtual world and can look around in every direction.

But all these games are in different genres with different playstyles. I also forgot to mention pinball games (f.e. Pinball FX2 VR), another genre which works great in VR.

Not sure how it would be better to play outside of 1st person view, unless we think about a "god perspective"

Different perspectives also work fine (see Moss, Robot Rescue, Astro Bot, Lucky's Tale, Wayward Sky, Hellblade), but in these games you are in the role of the companion or observer... so it is less immersive than being the protagonist yourself.

Last edited by Conina - on 18 August 2018