Vini256 said:
Well, BotW was basically my introduction to open-world games, so other games may do it better. In any case it really tainted my view on those types of games. @bold, the biggest issue I have in Zelda's case is that 3D Zelda was pretty much its own thing, there really aren't other franchises out there with that exact same gameplay style. There's a bunch of one-offs like Okami, Sphinx and from what I hear Darksiders (Kind of), but that's it. Beyond Good and Evil was the closest I ever got to the same "feel" as Zelda, but the sequel is going in the complete opposite direction of the original game too, so there's nowhere to go. It's the same for fans of old-school Tomb Raider from what I've seen/read around the internet. |
Open world games come in many flavors - after all, they've been really, really old, going all the way back to first Ultima (which influenced Zelda, not that many would ever admit it) and Elite. I always liked them, if done properly, and some of them are my favorite games of all time - this is why BotW was so dissapointing, its open world is quite average at best - which would be tolerable somewhat, at least for me, if there was enough dungeons and things to do.
Unfortunately, I'm one of those old-school Tomb Raider fans as well who despises reboot - plus Fallout 1/2 fan who doesn't like one bit what Bethesda did to Fallout - so Zelda is, for me, in the end, just another victim. Yet, out of 3, chances are Zelda is most likely to change significantly again, so there's at least that.