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Errorist76 said:
potato_hamster said:

There is no connection. VR has existed for literally decades. This is not "pioneering new technology" in any way. It's just a better version of it.

The fact that you just put the first model's total sales up there without the context for why it only sold that many units shows how you're not looking at VR reasonably. Imagine in its first year if the PSVR was only sold in Best Buys in America, only worked with PS4 Pros, and required a persistent internet connection. That's about on par with the first iPhone's retail situation. And it still sold *six times* what the PSVR did in one year before it was replaced with the iPhone 3G,

That's why the first iPhone only sold 7 million units. What's PSVR's excuse?

 

Again with that nonsense. VR has NOT existed for decades in any meaningful way. You negative nanny spouted all that BS already in another thread and I'm not willing to repeat myself again. Continue hating if you must, I'm not engaging with you on another senseless discussion. 

And to even honestly think a VR headset would get the same sales numbers as a new type of phone just shows your own intentions of trying to talk down everything VR, even though Sony is way more successful than the direct competition.

Do us all a favour and keep your negative head out of all VR discussions if that's all you want to contribute! Thx

 

flashfire926 said: 
That's what, a 4-5% attach rate? And coupled with the fact that it took a good eight and a half months to sell another million, as I supposed to be impressed?

 

You wouldn't be impressed by anything Sony does in any way, regardless.

It existed at least in the 80's still can remember playing Space Harrier VR on my Sega Master System, and a decade later Descent on my PC (and I swore I will only buy a VR set for a similar game!). Now we're 2 decades later again.

So yeah, VR existed for decades in a meaningful way, but generally flopped and stayed low until the next try - except in medecine and some CAD applications, where it can be highly beneficial. Today's VR helmets are actually a stripped-down version of those professional VR helmets.

I seriously can't understand how this is celebrated to be a great number. When I saw the title, I was actually expecting the Author to be spelling doom and gloom due to poor sales, not the reverse. At this rate, Labo (which got called a flop at launch and still gets called as such to this day, though not nearly as often anymore) might overtake PSVR within this year.