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Also the memory market looks to be supporting strong increase in spec there,
possibly extending to SSD instead of hard drive, which may also be relevant to L3...
(collapsed general market is ideal for Sony/MS to negotiate best supply deal, 
enabling larger memory and/or higher CPU/GPU spec in given system budget)

https://www.techspot.com/news/76015-analysts-headed-flash-memory-price-crash.html

I don't really get the "but don't talk about hardware so much" when a new console gen is literally about HW.
If you don't care about HW, that's lovely, there is 1000s of other things to focus on if you prefer to,
but why then would you engage in discussions which revolve around HW?
It is simply impossible to escape implications of HW when discussing a new console gen, sorry to say.

Anyways, the topic is dicatated by HW suppliers (basically AMD and memory OEMs)
which look to be coinciding for meaningful advancement around 2020 time period.
Personally, I hope hardware checkerboarding support is retained even if the HW can
manage native 4K at higher quality than current gen, IMHO checker-4K is efficient enough
at delivering VERY near 4K quality (especially accounting for things like object ID masks etc)
that retaining it as option will be ideal especially for games targetting 60 fps etc.
Higher res VR at high FPS will also be significant design factor, although who knows
if either Sony/MS release new VR hardware simultaneous with new console gen release.

Last edited by mutantsushi - on 17 August 2018