And just like that...the same thing that happened with Final Fantasy VII is happening with Monster Hunter. Once you get used to the possibilities of maximized gameplay brings the fanbase to a crossroads where either they play both or draw a line and choose the Nintendo or playstation version. History has repeated itself.
Except the situation isn't even remotely similar given that Monster Hunter World delivers nothing impossible on the Switch, Capcom's just a bunch of lazy pricks vs Final Fantasy VII being literally impossible due to the limitations of the cartridge format.
And Final Fantasy VII made exactly zero gameplay advancements beyond what the N64 could do, it was ENTIRELY presentation (the prerendered cutscenes)