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DonFerrari said:
potato_hamster said:

Sony hasn't said the PSVR has "exceeded their expectations" since a few months after release when they set a goal of selling a million units in the first six months, and they sold 900K in four months. It then took them another four months to sell 100K, so they actually missed their goal.

There's a difference between wanting a VR version of GTA, and saying something along the lines of "Rockstar should do the right thing and make the next Grand Theft Auto a VR exclusive". How is 3 million outside the realm of niche? Sure in terms of a particular game, but manufacturers have sold millions of racing wheels for consoles and PCs alike over the years, and no one would say that racing wheels aren't a niche market.

My analysis isn't a fallacy. The PS4 pro plays all PS4 games except they're enhanced. The PSVR plays all PS4 games (even if its only in theatre mode) and games the PS4 pro. The PS4 with a PSVR has a bigger library than the PS4 Pro without VR, not a smaller one.

I don't have any idea what you mean by your last sentence.

I do remember when they were saying the market wasn't growing fast enough they were also saying they were selling very good.

One person wanting GTA VR is indicative of mainstream? He also wants PSPhone and PSPortable all playing the same game as PS5. You being so dismissive of PSVR is much worse than he dreaming of these scenarios.

Playing in theatre mode doesn't really enhance a game (even if I have played a lot in it) since you get much lower resolution than on PS4Pro so there wouldn't be really a benefit to expending extra money on it.

My last sentence was for someone saying he didn't want VR gaming to become mainstream as a fear of losing games because of it, not sure why it showed as answer for you as well.

Okay. Back up a second here.

I'm not dismissive of PSVR. Not even a little. It just didn't change gaming as we know it. It didn't shift the industry as many expected it to. It's not going to mark the beginning of a transition in the industry that is going to see everyone playing video games like they do in Ready Player One in the next couple decades. It's a well-made, fun, niche product. It's a decent but not great VR experience. That's all it was supposed to be, that's all it was ever going to be. That's all I ever said it was going to be It's selling fine for the well-made, fun, niche product it is. After 2 years, it simply isn't gaining traction in the industry. If anything, it's losing it. Sales are slowing down already. Sony practically ignored it at E3. There are no major, recognizable system selling titles coming out for PSVR that we know of. It's fall line up is made solely of games that no one has ever really heard of, likely wont see advertisement, and will come and go with pretty much no notice. That can't possibly be seen as a good sign.

The writings on the wall. It looks like Sony is quietly moving away from VR, or at best, sticking to a conservative holding pattern. It has certainly backed off in its aggressive push it once had for it. Coming to that conclusion doesn't make me a hater or dismissive.

All that being said, there's a mental divide between thinking the PSVR is decent little VR solution, with a decent library of games, that is doing just fine at 3 million in sales after 2 years and thinking that anyone who legitimately tries PSVR and doesn't want to buy one is lying to themselves, or that Grand Theft Auto VI should be VR exclusive. Both cannot be true at the same time.