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DonFerrari said:
potato_hamster said:

No, during Black Friday, the PS4 was $199, and the PSVR was $199. The PS4 Pro was $399. So, you could get a PS4 and a PSVR for the same price as a PS4 Pro.

And you could get a WiiU for less than PS4 for the full 5 years, still PS4 outsold it with a single year sales and PS4Pro will outsell WiiU as well. That certainly proves people doesn't like Nintendo games right? Or that they rather pay extra to see more pixels than have a platform for all Nintendo games of the generation right?

potato_hamster said:

It's not a legitimate question. You automatically assume that anyone who criticizes VR and say it isn't the greatest thing ever hasn't played VR, or hasn't played it enough to have what you feel is a valid opinion on it. Then, even when they do claim to have experience with it, you dismiss it as them either lying or not getting the proper VR experience by not using the right equipment or not playing the right games.

That is because you aren't criticizing PSVR, you are more trying to downplay it.

Mandalore76 said:

Very interesting that you chose the Wii U for comparison instead of the Switch.  The PS4 Pro launched on November 10, 2016.  The Wii U was officially discontinued on January 31, 2017.  The Nintendo Switch launched March 3, 2017.  So, whatever hypothetically choice you are showing is based on less than 3 months of the 2 systems competing for sales.  Tell me when PS4Pro surpasses Nintendo Switch sales, since you are claiming that the majority of people since the Pro's release are choosing 4K gaming over Nintendo games.

Nope, I'm comparing full life sales of WiiU (about 5 years) against what PS4Pro (a premium model) will sell until retirement.

More interesting is you jumping to defend Nintendo instead of even understanding the point.

potato_hamster said:

It's pretty easy to change my mind actually, but I really don't see how 3 million in sales can be seen as a success. It's not like terrible or embarrassing, it's just okay. That's probably why Sony said that PSVR's market growth was "below expectations" in a investors event in may.

It just confirms what I've said since it was announced. PSVR is a niche product and it's not going to bring VR to mainstream. The technology isn't there and the price isn't there, and it ut maybe we should temper our expectations that this segment of the industry is going to be replacing televisions in the main way to play a Playstation game in the foreseeable future.

To be clear, there's nothing wrong with being a niche product, but it was just never was going to be more than that and it's becoming painfully obvious. Maybe in the future some people might want to pause and reconsider the next time they refer to a game like God of War as a "retro style game".

It's a success if it pays over the projected ROI, and considering sony announcements it certainly have.

potato_hamster said:

Fair Enough. I had forgotten about those. So for $50 more you could get a PS4 and PSVR for a PS4 Pro. That's not exactly weakening my argument very much about how VR still doesn't have mainstream gaming appeal.

Have anyone claimed it have mainstream sales? Still if a product selling to 5% of userbase at 300 USD isn't good appeal most games doesn't have appeal since they sell less than that costing a lot less.

Yeah, I'm pretty sure people choosing to buy a PS4 Pro over a Wii U says they'd rather play PS4 in 4K than play the games on Wii U they couldn't play on PS4. I wouldn't say it means that they don't like Nintendo games, just that they prefer to play Playstation games in 4K more. Is this supposed to be some kind of logical fallacy or something? You make it sound like this is a ridiculous take.

I'm not criticizing PSVR right now. That's been done plenty. This thread is about sales and what those sales mean. Why would I talk about the limitations and technical shortcomings that prevents PSVR from becoming a more mainstream success in a thread about sales? That would be derailing the thread.

What's the projected ROI for PSVR and how do you know PSVR is meeting that expectation considering Sony said PSVR growth is "lower than expected" in an investor presentation section about their current challenges.

Has anyone claimed VR is mainstream? Have you read any of the VR threads on this? There is someone who has claimed the next Grand Theft Auto should be "VR Exclusive". Others refer to gaming on a television as "retro style". What does that tell you?