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Green098 said:
BlackBeauty said:
And I don’t know what kind of settings they used to capture the switch footage. Coz mine is not that washed out.

Probably didn’t enable full RGB. Kinda weird for a channel with” tech knowledge”

All of this was Switch undocked, so it wouldn't be that I don't think since it's a TV setting? So it's probably something to do with the different capture methods, and that epic might of over-saturated the mobile versions a tad.

Which I think is a bit of what's mostly the case here. You can see the Switch battle bus has a much richer shade of blue compared to the mobile's more paler/brighter blue.

Besides the higher poly count, the Switch version also has better shading.

Pemalite said:

Source to your next claim that Breath of the Wild has Anti-Aliasing? And Digital Foundry claimed it didn't?
With all due respect, I doubt anyone is going to take the word of a forum poster over an outlet such as Digital Foundry.

It's weird though, DF have been ambiguous and inconsistent on the topic off whether BOTW has AA. In some of their pieces they said it does, but that it isn't always active, other times they say there's none. I remember being annoyed by the lack of clarity on the topic back when it came out.

Trumpstyle said:

The fortnite mobile version proves that mobile performance for gaming is greatly exaggerated.

Galaxy s9 officially has 350 gigaflops (exynos version), the snapdragon 845 has 737 gigaflops but this in fp16 so we need to halve it, then we get 368 gigaflops. We don't know the gigaflops number for the iphone 8/X as Apple won't reveal it. 

According to anandtech, most phones GPU loses between 50-20% performance when pushed to the max (in the manhattan 3.1 offscreen test). But this is only when pushing the gpu to the max, what happens when a game pushes the CPU and GPU to the max at the same time? We get performance worse than Switch console in undocked mode.

Switch has 150 gigaflops when undocked.

So 13 years later Nintendo switch(undocked) and top smartphones still can't beat Xbox 360, that console have 240 gigaflops :)

https://www.anandtech.com/show/13039/the-lg-g7-review/3

Pemalite already covered this, but FLOPS are not an accurate measuring stick of performance between chips of different architectures released ten years apart. That's like saying a tugboat has more horsepower than a formula 1 car, therefore the tugboat is faster.

Last edited by curl-6 - on 16 August 2018