GoOnKid said:
Uhm, maybe it's the gallon of wine but you said: "No company "rejected" or "denied" the game to release on their platform." Kamiya on the other hand said that they indeed pitched it around and the game got rejected. Which is a contradiction, isn't it? And that's why I quoted you. |
But it's not the same situation. Sega wasn't looking for a publisher partner for Yakuza.
For Bayonetta 2, Sony and Microsoft would have allowed the game to be on the platform, they just didn't want to pay them for it. Rejecting the game to release on your platform and rejecting the proposition to not publish are two very different things.