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potato_hamster said:
zorg1000 said:

Earlier you said Wii U support increased in year 2, here are the number of retail games released in just over 2 years.

2012-37 (launched in late November)

2013-48 (85 in first ~13 months)

2014-31

 

Wii U had more 3rd party games in 2012/2013 (just over a year) than it did from 2014-2017.

Compare that to Switch

2017-76 (launched in March)

2018-82 (6 months so far, 53 in just the last quarter)

 

Wii U support was best in the first 13 months and dropped significantly after that. Switch had more games in just last quarter than Wii U did in any single year.

What you said earlier was 100% incorrect.

Well that's the problem. These numbers don't line up with things like Wikipedia. They have 122 retail third party games listed between release and April 2014 in North America alone. You have 116 total retail. Counting Japanese those numbers increase. Breaking down by fiscal years shows more between April 13-Mar 14 than launch to Mar 13, according to the source I'm using, and that's assuming Wikipedias list are complete. Maybe you're using a better source than me, but that's what I have.

As for switch, I haven't looked the numbers up, because they're not pertinent to whether the Wii U sold more in year 2 than year 1. But to be honest, I know those numbers contain dozens of these sub-$15 indie games. If you want to, that's fine, but again, that's a very very low bar. You can call it shifting the goalposts all you want, but if you need to lump in these tiny little titles than the vast majority of gamers will never even hear of to make the claim that "third party games are selling well" or "the Switch has great third party support", well that just makes your claim sound pretty weak in my eyes.

Im using Nintendo's official IR page.

So you're going to brush off any legit data as "moving goalposts"

Nah man you're just being irrational.



When the herd loses its way, the shepard must kill the bull that leads them astray.