By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Alkibiádēs said:
DonFerrari said:

Some people are not understanding that when you complain about the digital only being counted for the 1k titles, you are not saying Rocket League doesn't count, but that more than 90% of the listed titles are pointless. Unless we want to see an average attach ratio for games and get the 100M sold SW for 1K titles would make 100k average per games on 20M userbase so the attach ratio would be 0,5%

I bet they wouldn't like you to say the platform is bad because on average the attach ratio is 0,5% I'm pretty sure they would disqualify those digital games very fast.

You do realize every popular console has this "problem" right? 

Besides, looking at Metacritic the Nintendo Switch currently has 52 titles that scored over 80% this year, while the PS4 only has 37 titles and the Xbox One even less with only 25 titles. 

Amazing!( ly padded list )........There's a much higher presence of full-on AA/AAA games on the PS4, and the Switch's top 2018 games are not only  is flooded with games, that while good, are mere indies. Most importantly: That entire switch list is dominated by games that already came out on other platforms in 2017, 2016, 2015, 2014, and on and on. How many? Twenty-nine. 30 if you include Pac-Man CE 2 plus, which is more or less the same as Pac-Man CE 2.

Of those games only 6 were not already released on the PS4 in years prior. At a glance, every PS4 game of those "only 37" are legit 2018 games. Also of note but less important, some of those games scored higher on Switch because metacritic reasons: Different reviewer, different number of reviewers, and at least a few that literally have no metascore on PS4.

 

See? I CAN count.

Last edited by COKTOE - on 10 August 2018

- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."