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PAOerfulone said:
DonFerrari said:

If the quickly growing userbase gives less profit than the stablished ones, yes it is profit-oriented to keep on the stablished.

One would have a hard time proving these companies not launching some games and launching others made it to lose money out of hate for Nintendo.

But it's more profit, nonetheless.

If they were losing money on the platform, then it makes sense. But if the money and profit is there, then that's just a wasted opportunity.

Wouldn't  company rather be making X amount of money across 3 platforms instead of Y amount of money across 2 if X>Y?

It's opportunity cost. It's not just a decision between Switch SKU / No Switch SKU, it's Switch SKU or doing anything else that is profitable. Even making a mobile game is a choice, and it's a choice they have because they haven't spent the money yet. Switch is also expensive to publish on. $20 for a 32 GB cart and all that. There's the opportunity cost of using development resources and the dollar cost of printing games to sell. To make the same total profit, publishers must sell about 45% more on Switch, dollar for dollar. With only Skyrim making past the 1 million mark, many AAA games will likely not do that.

DonFerrari said:

B

MajorMalfunction said:

Oh, hell yeah. It can and does happen. Some Nintendo fans (incl. me) don't want to accept that Nintendo hasn't made an ecosystem where you can get everything on one box. AAA are out of reach for the most part. Hardware and cost of publishing stand out as two major factors for why Switch doesn't get everything. It's great that Nintendo is on track to have a massive console, but Nintendo themselves don't seem to understand the clout that the other two platform holders have, as well as the influence third parties have on the industry today. I don't want to say Nintendo is stuck in the 80s, but they're no longer big man on campus. When Sony entered the market, third party games that were exclusive by default to NES/SNES moved to PS1. They mostly haven't come back.

At least they have been getting good games that need less power due to their good sales on the platform.

Yeah, that's a good thing. It's come to my attention that Switch kinda sucks for AAA third party games. You can get them cheaper and get 60 FPS on PC or PS4/XB1 99% of the time. It also won't drop to quarter resolution when things get heavy. More games like Octopath Traveler. That's what sells. AAA games is dead to me, and dead to the AAA industry it seems. There is exactly one AAA game to break a million on Switch AFAIK: fucking Skyrim Remastered.



Currently (Re-)Playing: Starcraft 2: Legacy of the Void Multiplayer, The Legend of Zelda: A Link to the Past

Currently Watching: The Shield, Stein's;Gate, Narcos