PAOerfulone said:
Not trying to take advantage of a quickly growing userbase that shows interest in buying your games doesn't sound very profit-oriented to me. |
If the quickly growing userbase gives less profit than the stablished ones, yes it is profit-oriented to keep on the stablished.
One would have a hard time proving these companies not launching some games and launching others made it to lose money out of hate for Nintendo.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







