By using this site, you agree to our Privacy Policy and our Terms of Use. Close
TheMisterManGuy said:
curl-6 said:

But it would be a bad call business wise to take one of your strongest teams and tie them down for the next three years making a sequel to a game that did mildly well but failed to achieve breakout success or create a lasting legacy, when they could be working on so many other bigger and more important projects.

Except Nintendo doesn't tell their teams what to make, the teams have to decide that themselves. ARMS will get a sequel if Yabuki wants it, and since the game was profitable, Nintendo will let him do it. 

Which again would be a foolish decision. Any competent publisher weighs sales potential when greenlighting projects, and ARMS simply has not achieved the kind of success that justifies tying down one of Nintendo's lead studios for years on end, it's already been pretty much forgotten little over a year since its release.