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Kai_Mao said:
Wherever the sales go, I hope this will send a message to other Japanese developers that the time for "testing" is over. Original, non-ported exclusive AA third party games like Octopath Traveler can succeed on the Switch. Switch owners should not have to have more than two years of just ports from Japanese third parties. Atlus has Shin Megami Tensei V in the works, Grasshopper has Travis Strikes Again: No More Heroes, Bandai Namco has Yokai Watch 4 and is potentially helping with Metroid Prime 4, and Platinum Games has Bayonetta 3. Heck, even though it was a launch title, Konami was able to find success with Super Bomberman R. Capcom stated that they're pleased with the Mega Man and Street Fighter collections on Switch, so will they start development on more new (non-ported) titles besides the next Ace Attorney?

Or it could lead to nothing much more than the unfortunate status quo...just ports from Capcom besides Ace Attorney, Konami being Konami, Atlus not providing more than SMTV (after releasing 10+ games on 3DS), etc. :(

It dosent even need to be exclusive original games.As long as they release day and date with the Switchg, a game that can run on it, they will find success.if Disgaea 5, Ys VIII, Skyrim and many more that i am certainly forgetting, all years old ports, manage to sell really well on the Switch, something even outselling the original version, then games that release day and date on it will break the banks.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1