Bandorr said:
If I pick a team and stick with it half of them will be massively underleveled. Although I may keep three as part of the team and sub a fourth one out constantly. Challenging people will only level up the one doing the challenging right? Not the whole party. |
I still only have 4 party members in total after about 9-10 hours played, the lead is around level 20 and the other 3 one, or at most two, levels below that. I'm having no issues and very minimal grinding and I haven't done more then a few side quests either. I sometimes use the "run" function in the wilderness and roads to get more encounters if it's an area with enemies that net me a hefty amount of XP but don't take that long to take down. I think that focusing on leveling a few characters at first and then power-leveling others as they tag along is the easier route.
I started with the hunter, then got the thief, healer and mage, and I'm using them right now. I only have one special skill left to unlock on all four and getting close to unlocking it. Leveling is actually unusually quick for a JRPG, which is a breath of fresh air, you can still die if you miss your timing on breaking bosses and let them unleash AOE attacks. Use the thief to steal higher tier items during fights, it's easily worth using boost to succeed, his damage is usually not all that anyway (with the exception of enemies who are weak to his sword attacks). I've hardly ever bought any healing items, but make sure you have wake up herbs and cure for blindness etc, it can be a real pain if the main hitter gets blinded or falls asleep (attacks don't wake you up either).
One last tip; use boost on your class skills, such as Therion's armor break ability or the hunters snare, it can dramatically increase the duration of status effects from the default 2 turns. Handy in longer fights!