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Nautilus said:
curl-6 said:

Being realistic about what a system needs to hit its parent company's own goals is "greedy" now? Proper supervision can keep outsourced projects on track, plenty of examples of this being done properly (hell, even Smash was outsourced to Namco Bandai) and Nintendo are already doing it, just not enough. They don't need to make "thousands" of games a year, they just need to make sure they get a killer app every 4 months or so. It's not hard, we know what franchises have this power, Nintendo just needs to do a better job of planning and prioritising them.

lol.Curl, you are not being realistic.If you really think that what you are saying is realistic, you really need to start working on some big firm to know how hard is to get things done.And also, if you think that killer apps, games of such high quality that it convinces people that might be otherwise uninterested in said console to buy it, are so "easy" to make(that talent is so easy to find that you can outsource everything, that shit wont happen and you can do it in 3 years and not in 5, that maintaining a schedule and having enough big games to release at a set pace is "just" a matter of planning), then you ARE delusional, Im sorry.

Or you are just plain uneducated.If that is the case, I really recommend you study something like administration.To see how "easy" or "simple" is to run a company as big as Sony, MS or Nintendo.

There is absolutely nothing unrealistic about having 3 system sellers per year. It has been done many times before.

Last edited by curl-6 - on 02 August 2018