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PortisheadBiscuit said:
Asriel said:
 This should be a firm lesson to Nintendo, though; they need to work to make sure their system-sellers land more consistently throughout the year.

I dont understand this type of reasoning, "oh this should be a lesson". If the titles arent ready, they simply arent ready. Should they have just released gimped versions of titles that needed a gazillion  patches instead?

My reasoning is simple: Nintendo have set a certain hardware target and need to have the plans and products in place to achieve that target. 

They should allocate their resources more effectively and aim to release a system-seller once every four months, on average. The reasoning of "if games aren't ready they aren't ready" ignores the resources Nintendo have and the fact that Nintendo have to carry their system using their own software. Unlike Microsoft or Sony, they can't bank on major third party titles shifting hardware for them. If Nintendo say they're going to shift 20 million units in a year, they need to have the software and plans in place to make that happen.

I say that as someone who hasn't yet categorically ruled out Nintendo achieving the 20 million target, but this relatively soft quarter of hardware shipments makes it even more challenging than it was.

Last edited by Asriel - on 01 August 2018