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I don't know, maybe Zelda Wind Waker was a little bit rushed when it became obvious that GCN would struggle, cause that Triforce-hunt they did felt out of place and like padding in a otherwise exceptional game. Some of Mario Sunshine's gameplay mechanics didn't really work for me, but i think that is more of a case of Nintendo being experimental and not because it was rushed. But i can't think of any other game that felt inferior from what it could have been in my opinion.