Pemalite said:
Not all models were higher quality in Halo 4 (I.E. Environment stuff weren't always.). And in some aspects Halo 3's lighting was actually superior, albeit more expensive, Halo 4 relied on a ton of baked, cheap details. |
There are benefits to baked lighting though, while its cheaper on resources it can deliver an overall more polished presentation. Halo 3 even sacrificed on resolution so the game has pixelated and blurry presentation compared to Halo 4. Overall Halo 4 is a much better looking game and the superior assets is most evident in MCC.
While previous gens didn't get the same treatment of AAA software as long, I'd argue 7th gen saw massive improvements in just a few years. For example, games like Gears of War, Bioshock, CoD4, Mass Effect 2, AC, UT3, GTAIV and others showed amazing use of the hardware just a few years into the generation.
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