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Wyrdness said:
DonFerrari said:

 

 

The only one who has used fallacious arguments has been you in all your replies to everyone here an example is your Einstein argument ironically, in case you don't understand a theory is something that is not proven even though based on some logic so people can disagree here how ever it's a concrete fact in regards to the game's reception of its overall package and when people are using concrete factors it's not a theory as it has objectivity to it.

Guess what production affects stock let that sink in, X1 only began competing in US when the price cuts came in which was early in its life before that when stock was sorted out it was being demolished and even now at the same price PS4 has more value for the majority which shoots down your whole cost determines value notion.

What about sales being used by someone else? Is that my concern or has anything to do with what I was debating? No this is straight up Red Herring on your part because you have no concrete stance in your argument so try to shift attention to another argument to save yourself.

No one you say? Funny because Alara317's post basically just contradicts this part of your post and he/she isn't the only one either like others he or she has highlighted music, writing, content etc... So we can confirm BS on your part here the rest of the last part just prove the replies on the first page right congratulations the last part is a prime example of what people were mocking. I didn't need to assume anything as your posts themselves hung your own argument as is shown by the inconsistent flip flopping, back peddles and fallacies.

Theory of relativity  also wasn't prove false at the time, so the 1B people saying it was wrong also weren't right. The point is amount of people that agree with a point doesn't make it right, that is a phallacy, but seems like you don't know them very well since you don't recognize your own use.

Not being able to ramp a production from 1M to 3M on launch and return to 1M after doesn't mean production problems, they were steadily producing the contracted amount and delivering. The problem of stock they had were solely due to demand outpacing supply, something that have happened to about any successful HW in history and never claimed as production issues just stock issue. But for your perfect logic it must not make sense. Having more value to most doesn't make it a rule that objectively a product have more value than another, it just means that at a determined price one product is found by the customer to have more value... unless you think 2018 Hip Hop is more valuable than Mozart because it sells more. Or in fact that all games that sold more than Octopath are more valuable (even more since they cost the same) CoD, Fifa, sold much much more, are they more valuable?

I shall also give you a hint, if 2 words ment exactly the same you wouldn't need both. So production and stock aren't the same and even if they are related a problem in one isn't a direct proof of problem in another. If Sony had a issue on production and let's say that for 1 month (or even 1 week) they weren't able to produce the planned they would have a problem on production, now if they kept steady production but there was more demand they don't have a problem in production. You used another phallacy of cause and consequence.

Do you even read your own answer? Alara is saying that content among others is why he thinks the game is worth 60. Let me copy your quote for you.

Again no people have listed content as one reason out of many you have not at any point given a well thought out explanation 

So you are the one that said no one listed it as one among other reason, and then are saying a lot have done... and accuse me of flip flopping.

 

Darc Requiem said:
DonFerrari said

Haven't bought or played any of the FF XV DLCs and don't miss any of it so for me it's a full experience, they wanting to expand with DLC and earn extra cash is of no consequence for me (I think about selling my FF XV to a friend to buy the gold edition but I'm in no rush). And the complete crazyness of SE development is no metric for anything.

Not missing something doens't make it the full experience.  Even without the DLC, they were adding story content to the base FFXV to fill in the gaps. I enjoyed FFXV but it was not the full story. It was the cliff notes version of the story at full MSRP. I commend the director for being to come in and stitch together a good game amount what was clearly intended to be much more. SE's development cycles is pertinent to this discussion because Octopath Traveler is a SE game. When is the last time SE released a "AAA" RPG that was not delayed repeatedly? There last two mainline FF entries had development issues. If it weren't for their Western studios, they wouldn't put out anything in a timely fashion.

Understand your points... but it is quite the standard today (one I don't approve of) to have DLC even from games that were the full story. Or if Octopath gets a DLC will you say the original wasn't the full experience or story just because someone decided to expand later?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."