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Shaunodon said:
areason said:

Did you bother to read the rest of my post?

It doesn't matter how many hours it offers, its competition and the rest of the market that it's in do not retail for 60 dollars. 

Divinity Original Sin 2 costs 45.  

Divinity Original Sin 2 on console ($60)

Pillars of Eternity 2 on console ($60)

Neither of them will have close to the demand or sales of Octopath Traveler as they're both niche PC-centric titles, so it'd make sense for them to be cheaper or drop in price faster.

They both cost less on steam. 

Niche? DOS2 had close to 2 million sales on steam last year. They aren't niche games. 

They are not niche, and they are priced that way because that is what the market expects. I disagree with the console ports costing more, but imo that is a result of console gamers bending to publishers. Which is what people are doing in this thread.