Shiken said:
So you would rather pay 60 bucks for a 6-8 hour game like The Order 1886, Battlefront 2, or Quantum Break than for a 100 hour plus game like Octopath Traveler based soley on production cost?
Seems self limiting if you ask me. And judging by the sales for Octo so far, it seems that the price based on content view I spoke of is exactly how it work...just sayin'. |
And wouldn't you also be limiting yourself by not playing games with 8h because it would cost 60?
If duration equate value or price then GT5 should have retailed for 1000 usd

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







