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Wyrdness said:
DonFerrari said:

Nope UE4 is a tool not material (asset)... The asset would be texture, models, polygons, etc, exactly the things that are not cutting edge.

Budget never equates value. Nothing tangible and objective equates value (things like you saying solid facts would make it even funnier).

Strawman isn't focusing in part of the argument, wanted to remember you of it. I admitted the content is good? You try to shove words in my mouth (I didn't say the content is good or bad, but you tried to shoehorn both opinions on me). I said that if someone think the content isn't good (hint, the polish, graphic and other aspects can be relevant for someone that thinks the content isn't good...) content isn't simply the amount of time it takes you to do something.

Trying to use my language as merit of discussion is another fallacy of argumentation, funny for someone accusing another of doing personal route.

Yes customers pay what they think something is worth. Which already put the premise of OP to rest. For people that think this game isn't worth because it doesn't have the level of detail and production value AAA games have then for them it's true. Now please go and say the same to OP.

Not cutting edge doesn't equate to poor like you've tried to argue.

When you try to argue a stance you take on the angle you're coming from in this case you tried arguing the content was not as good as what it is in other games so you got a rebuttal that dealt with that angle it's only when you were debunked that you began back peddling saying you meant this and that. Even the non sense you're coming up with now about saying it's not to some people's tastes has bugger all to do with what I said because I was addressing someone who was equating budget to value.

I'm pulling you on whether it's your first language because your responses do not match the debate you're arguing in any context the only way for that to happen is either a language barrier or if you're deliberately arguing something to just try and push your stance, as for being personal believe me if I went personal after you tried to slick you wouldn't be here right now your hands would be shaking while you look off into the sky somewhere.

Why should I say the same to the OP I wasn't responding to him and he hasn't responded to me I responded to a post about budget how about you say it to the op and don't tell others what to do.

sure not cut edge doesn't equate poor but also doesn't scream 60 usd.

you assume to much and the claim back pedalling. quote me saying the cont is good or bad and then you can try and claim back pedaling. still something costing more to make generally justifies a higher price.

the argument is the OP so if you want to deviate from that and say you only want to discuss the premise someone else made fine, but that have nothing to do with language barrier. But please make me shake in fear of your excellent arguments. Seems like ypu quickly forgot your confusion between tool and material.

The thread is to discuss what was put by OP so if you don't want to discuss what he put the you are derailing and being of topic... besides being condescending. I have already replied OP.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."