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HoloDust said:
Yeah, sorry OP, that's not how it works with games.
For example, Witcher 3 is game with more content and way higher production value, yet it was $60 game.
Octopath is just nowhere near that production level, so $60 is really too much for it.
Of course, publisher at least suspects it can get away with it in this case, so that's their asking price - and whoever is fine with it will obviously dip in.

So you would rather pay 60 bucks for a 6-8 hour game like The Order 1886, Battlefront 2, or Quantum Break than for a 100 hour plus game like Octopath Traveler based soley on production cost?

 

Seems self limiting if you ask me.  And judging by the sales for Octo so far, it seems that the price based on content view I spoke of is exactly how it work...just sayin'.



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