By using this site, you agree to our Privacy Policy and our Terms of Use. Close
HoloDust said:
Yeah, sorry OP, that's not how it works with games.
For example, Witcher 3 is game with more content and way higher production value, yet it was $60 game.
Octopath is just nowhere near that production level, so $60 is really too much for it.
Of course, publisher at least suspects it can get away with it in this case, so that's their asking price - and whoever is fine with it will obviously dip in.

Yep. If enough people find the value on it, as much to justify the buying and make it profitable publishers will do the price that maximize profit.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."