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areason said:
Wyrdness said:

Development costs means bugger all as far as value goes, they can make the game for free for any of us cares if the game delivers worth while content then that's all that matters.

It doesn't offer worthwhile content that's worthy of the 60 dollar price tag. 

It's a handheld game, on a console. Divinity Original Sin 2 retails for 45 dollars, all of the games which are similar to it do not retail for 60 dollars. 

Compared to the market, compared to its competition it does not hold up to it's price tag. 

And the idea that development costs do not matter is insane, you're basically asking to get ripped off. 

It has excellent gameplay mechanics, well written plotline, more content than a lot of 60 dollar games, and is enjoyable to seemingly most people who play it.

 

I could give a crap about budget if the content is there.  Quantum Break had a big budget, but lacked the content.  Are you saying that it deserves the 60 dollar tag more than Octopath?  It is like you are asking not only to get ripped off, but also for the developers to make less money and have potentially less to put into their next game.



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