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Landale_Star said:
Maybe because the development budget wasn't very high and so doesn't need a high price tag to recoup costs and profit. People might perceive it as greed on Square Enix's part, since other publishers are willing to sell lower budget games (even very good ones) at lower prices. So Square Enix knows the hype and prices the game higher than they otherwise would have.

Thats my guess, I don't know the dev costs, it's clearly a lot lower than FFXV or Kingdom Hearts though and I could understand people following this line of thought, Square is a business though and its in their interest to make as much money as possible. Personally, number of gameplay hours do not translate into money well spent in my opinion and the reason I won't buy Octopath Traveller at full RRP is because I haven't been convinced yet that I will enjoy the game enough to spend that much on it.

Now you see, THAT is a legitimate reason.  I do not agree that budget dictates price.  It is all about content, and if I enjoy the game for 100 hours, 60 dollars is not a problem.

 

The Order 1886 had a big budget due to all of the visual tech and engine building, so it was priced at 60 dollars.  Many people felt that a 6 to 8 hour game at 60 dollars was ridiculous, so now I have to ask, which is it?  Pretty visuals or content provided?  Battlefront 2 was lacking in content for only paying the base 60 dollars, but it was heavy budget and had great visuals so it was ok right?  Oh wait...no it was not.

 

The bolded at the end of your post, that is all you need to say.  There is no need to complain about the price despite giving you tons of enjoyable gameplay that would be well worth the 60 dollars.  If you feel you might not enjoy that content however, well no one can argue that.  Only you can make that choice.



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