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Nautilus said:
Luke888 said:
About 10 hours in, I'm enjoying it so far, the soundtrack is outstanding, the visuals are a great throwback that adds enough to not give a more of the same vibe compared to old games/indies, the combat system is also very engaging, just like the story. My only problems so far are the random encounters, but I heard there's a character I still haven't recruited that makes them far more enjoyable, I still think the game would gain some points from implementing something like Repels from Pokémon, even if they were a rare item to find, other than that I found the level design to be linear, there's few branching paths and the land feels like a giant ring you need to part from only if you find a chest, it's ok if the game doesn't want to focus on exploration, but I still think it'd be a major plus if it had proper dungeons (it still might have them and I might just be too early in the game to have seen one yet though)

The post below has no story spoilers:

Cyrus first passive skill reduces encounter rate.So the one you are looking for is him.And while I never have and never will use that skill(encounter rate is perfect for me), the skill probably reduces in half or close to that the encounter rate.

I know who it is, I simply didn't go towards him due to where I started/the path I took, so far I had little to no problem in battle, I only died once in a boss battle since I didn't pay attention to the attack order, so I'll consider using it to make things more challenging, even if currently I feel like I'm just the right level I'm supposed to be to accomplish stuff