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HintHRO said:
Cubedramirez said:

Why would you expense that cost when there is a proven development house that can handle that so you can move to another project? You'd be cutting your potential opportunity cost by half because you're extending your time on a single project instead of working on two at a time. 

This would be a solid argument if not all third party games announced at E3 would be skipping Switch. 

That's assuming we know their future plans. Nintendo doesn't allow people to show all their cards the moment an agreement is signed. I'd imagine same goes with what I would consider panic button as a 2nd and a half developer now with their attention damn near only on the Switch.