AngryLittleAlchemist said:
That's perfectly fine. Personally I don't think you overreacted that much. But I can understand where you're coming from in general. It sucks that there are a lot of people who are entirely negative towards a console. I think though that a lot of the people critiquing the platform are people who like the product and just wish for more. Realistically by your arguments that is kind of what a drought means. You used the argument that if someone was going to say that these months were a drought for them then they should emphasize it was for them. That implies that they are an outlier and that the general market decides what droughts are. If that's the case, it's not really true that the Switch isn't going through a drought, since a majority of it's users probably aren't going to be purchasing these titles. Essentially, they have no new games to play, it's a drought. Unless you are now saying that, no matter the sales, if a system has games release it doesn't have a drought. If that's the case, then I'm sure I can pull up a Wikipedia page for the Wii U. Oh wait, does there have to be a certain number of big releases? Is that what makes the Switch different from the Wii U? Well, because indie games don't have as much competition on Switch they often sell as much as B-tier "big releases" do on the Switch. So could indie games indefinitely sustain the Switch? See, droughts have always been ambiguous as a meaning. People just didn't stop others from using the term because there was a universal feeling of disappointment. Now that feeling is a lot more divisive. I'll say that there probably isn't much of a drought in July ... but I'm not going to be buying a new game till the last three months of the year, and I have to wonder for how many Switch owners does that apply. |
Well the average tie-ratio is like ~10 games over the course of the entire generation so realistically the majoriry of consumers are buying just a few games each year so a few month stretch filled with a bunch of small-medium titles isnt really a drought outside of the minority of extremely hardcore gamers who buys dozens of games a year.
Nintendo is expecting 100m software shipped this fiscal year and LTD shipments of hardware to reach ~38m or in other words each Switch owner to buy 2-3 games this year.
To me a drought has always meant a complete lack of something, so like Wii U had where there was literally weeks/months of no quality releases.
When the herd loses its way, the shepard must kill the bull that leads them astray.