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Pemalite said:
Jranation said:

 

How can you even assert such a thing? They made a choice to retain the rendering pipeline at the expense of resolution and performance, not the other way around.

If they actually spent more time reworking the game so that the shadowing and lighting was baked, simplified the GPU accelerated particle effects and dumbed down the physics... Aka. What most 7th gen games would have done... They could have gotten away with a much higher resolution and framerate... But that would have come at the cost of significant development time and money, something they were obviously not going to do.

Still though, it's impressive what the Tegra chip in the Switch is capable of, makes you wonder what it could have been if Nintendo didn't castrate the clock speeds of that chip... And I am extremely interested to see how future porting efforts go as it's still super early days yet.
Credit where credit is due and all that.

Thats what i originally said. it's a lot more work, and people were like they could just disable effects, and get to 720p, i'm not sure if that easy.

Last edited by quickrick - on 09 July 2018