I am considering it, that's why I see Crash port as a lazy one. In terms of visual effects, Donkey Kong is pretty similar, and runs way better.
But I guess Vicarious hasn't a good developer team.
Dkc:tf is a 2d game which was 60fps on the wiiu though.
Crash is 3d and again is a port of a 30fps game even on x1x , just because the 2 games have similar visuals on the finished frames, those post processing effects are just that... They're the layer of paint applied after the processing is done with, and the switch does all it can before that layer goes over those 480/720p frames.
Fancy hearing me on an amateur podcast with friends gushing over one of my favourite games? https://youtu.be/1I7JfMMxhf8