curl-6 said:
The point is, Panic Button clearly made a choice with Doom and Wolfenstein II on Switch to retain as much of the current gen rendering tech as possible and compensate with a drop to 30fps. With Rocket League on the other hand they chose to prioritize 60fps over effects. |
Rocket league isn't anywhere as demanding as those other 2 games, that's why they made that choice, that's my point.







