curl-6 said:
As I understand it, the majority of screen refresh 60 times per second, so 30 and 60 fit neatly into that by displaying a new frame every 1 or 2 refreshes. 45 isn't a multiple of 60, so it wouldn't fit evenly into the screen's 60 refreshes, leaving some frames persisting on screen for longer and creating a subtle sense of judder. G-Sync solves this by synchronizing screen refresh with frame output, but it's not really mainstream yet and so for most gamers either 30 or 60fps offers the most consistent experience. |
Ok that makes sense, thanks.
When the herd loses its way, the shepard must kill the bull that leads them astray.