Cerebralbore101 said:
The games we are talking about, do make use of it though. The 3DS games I mentioned have better textures, and often a higher polycount. Those are the two things that make the biggest difference in graphics. Lighting and Shadows are secondary. Yes, they take up a lot of resources, but that doesn't put them to the forefront of this argument. I can render an 18 sided cylinder, or I can render an 1800 sided cylinder. After smoothing groups, both cylinders look identical. But the way you are approaching graphics, you would argue that the 1800 sided cylinder is graphically superior. In the same sense, dynamic real-time lighting can look equal to or worse than baked in lighting. If I throw a single blaring light into a scene (a sloppy lighting technique that looks awful), but make it real-time, does that make it better than a scene with half a dozen meticulously placed lights that are baked in? Of course not, but again, you seem to be confusing wasting resources with graphics, so maybe you would way yes. Yeah, I get that Horizon is graphically better than BotW. And yeah, I do like BotW better, but I know the difference between graphics and art direction. For example, Octopath's textures are pixelated, because that's their art direction. I like it, but I still have to admit that it is graphically worse than many 3DS games' textures, just like I have to admit that BotW's textures are graphically worse than Horizon's. Edit: Alright man, we're taking this thread waaaaaaaay off topic. If you want to respond to me go ahead, but I'm just going to write my responses on your wall. Same goes for if anybody else wants to keep talking about this. |
I know that this probably won't relate much to what you guys are talking about...but as I mentioned before, did The Order 1886 deserve to release at full price ($60) when it initially released? Despite having high-end graphics, the game was criticized for being really short and not much else beyond single player.
It's not that simple in saying one thing correlates to another thing.







