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Gaming - Retro Gaming Hub - View Post

Chazore said:
Ganoncrotch said:

Dear Jesus... my eyes.

That wood texture looks like it's right outta something on the N64 with it's gouraud shading , but you know what I mean with level geometry though, just in terms of area's having a basically shit everywhere, rather than big empty rooms with set pieces of cover the pipe filled corridors are a more real life reflection of what rooms are really like rather than again... each room just being a corridor only slightly bigger.

The funny thing is that that was me playing the game after a few patches. I'd double checked my settings, tweaked them and even verified the files via Steam, and nothing changed how the game looked in those areas.


What's weird is how Wolf 2 is a AAA game, yet it only looks AAA in some set piece areas, and not everywhere else. It's like watching a show, yet seeing all the edges of the stage looking skimped out on and rough looking. You can tell where the money was and wasn't spent on. 

portions like that too stick out even more because the graphically beautiful area's are such amazingly well designed and like you said you can see the money spent on them, but those places they cheaped out, just creates an even bigger contrast in the visuals, like if the whole game looked like those wood and bolt textures then they wouldn't be so jarring, but it's basically like seeing a bar with a 2 standing next to a solid 9, makes the 2 look like a -1



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