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Gaming - Retro Gaming Hub - View Post

Chazore said:
Ganoncrotch said:

Naw

 

The stage geometry and textures, even at the highest setting do not come close to modern offerings in the same genre, the game has aged , would take some heavy nostalgia googles to maintain this game looks in the same leagues as something like Bioshock infinite from a few years ago or the likes of

 

Unless you mean those modern games... running on the base model X1/PS4 or the Switch, then maybe... but still stage geometry and lighting has advanced a long way in the last decade.

 

It's a shame textures and some shadows haven't after all these years.

 

My experience with Wolf 2 on Uber settings with a 1080ti at 1440p:

Dear Jesus... my eyes.

That wood texture looks like it's right outta something on the N64 with it's gouraud shading , but you know what I mean with level geometry though, just in terms of area's having a basically shit everywhere, rather than big empty rooms with set pieces of cover the pipe filled corridors are a more real life reflection of what rooms are really like rather than again... each room just being a corridor only slightly bigger.



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