Shiken said:
If a developer does not port a game to a platform that is far less powerful, it is likely that they feel it is not worth the effort to do so regardless of scalability. Not having the new DOOM screams this... |
Doom 2016 and now Wolfenstein 2 suggest otherwise. These two are among other games that indicate power alone isn't the biggest factor when it comes to porting.
Additionally, the PS4 and X1 are very close in terms of power and yet there are multiplats released on the former but not the latter. Seems to me power isn't too dominant a factor.