"Nintendo won't even have a version of the online games for MS to crossplay with anyway"
You say this and yet big titles like Fortnite and PUBG are getting ported down to weaker hardware. Ideally, any third party dev would want their software as scalable and as portable as possible as well as accessible as possible to maximize engagement with as many people as possible. This runs counter to what Sony has recently been involved in: locking down Fortnite accounts and imposing restrictions rather than promoting expansion and any PS4 owners who bought a Switch suddenly find themselves handicapped because they can't play the same Fortnite account on different pieces of hardware they own.
Sure, big AAA titles will be first available on the most cutting-edge hardware like PS5, X2, or latest PCs but AAA titles aren't the only titles that gain massive success. Smaller titles are just as capable of being huge successes, sometimes more, in part because of their accessibility.
So I disagree that, in the long run, crossplay will mean nothing. It will always mean something as long as multiplats exist and Sony risks being on the wrong side of history on this one.
I would be suprised if PUBG came to Switch. Happy as I like PUBG better, but suprised.
You speak like Fortnite and PUBG being ported down is the norm. Sorry but that is not even close to being the case. Most big games are either strictly mobile or strictly console. Rarely do they mesh.
Also you and I both know that just because something CAN be ported does not mean it WILL be ported. Switch can easily handle a scaled down version of Call of Duty or various other currwnt gen titles at sub HD 30 fps, but where are they? If this is how it is being treated now, do you honestly think when the PS5 drops it will be any different?
I do not agree with Sony's actions. However the way things are going, it really is still irrelevant unless Switch gets more of these games with cross play.