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Mr Puggsly said:
captain carot said:
Sure, Switch might be a better fit for smaller games. The majority of my Switch games so far are indies, followed by exclusives. Wolfenstein is my first big budget first party game so far. I'd love to see what kind of third party exclusives could be done on Switch.

Oh, I'm not arguing Switch should get smaller games per se. Its more about balancing the effects with a resolution that holds up better.

The game could have benefitted from more customization for the hardware, less taxing effects, etc. But maybe they didn't have the time/resources.

Bringing modern console quality games to Switch is great, its just something that could be handled better for the specs.

I think the lighting, which is way above the best gen 7 games in my opinion, is pretty demanding but at the same time very important for the look and feel of Wolfenstein 2. Maybe there would have been a way if the complete lighting and ambient occlusion had been redone.

But the game really doesn't feel bad on Switch. I'd only wish it wouldn't go below 540p docked.

 

Keeping in mind how ports like Splinter Cell: Pandora Tommorow looked back in the days of 6th gen this port is pretty impressing. It's not perfect, but really far from bad or unplayable. Again, Switch third party exclusives or 'hand taylored' ports could be very interesting.