curl-6 said:
How much it sells versus other platforms ultimately doesn't matter as long as it's profitable. If a game sells 5 million on PS4 and 1 million on Switch, but the Switch port makes money, then it is successful. And devs are human, they make mistakes. Surely you're not suggesting video game developers have never made a bad decision? |
I'd be surprised if the developers even had the choice of which platforms they wanted to release the game for; I'm pretty sure it's the publisher who makes that decision, unless the developers own the IP and got a concession from the publisher.







