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curl-6 said:
DonFerrari said:

Selling less than on another platform obviously turn it in less successful, but I rarely see it used as argument. It is mostly it sold so low that the port was meaningless, and that isn't selling a little less than PS4 or X1 but considerably less.

And devs aren't dumb. So we pretty much know also that if a port can be made and turn profit they will more likely do than not. So this should also debunk any theory of conspiracy that a port isn't on Switch because devs are dumb or hate Nintendo.

How much it sells versus other platforms ultimately doesn't matter as long as it's profitable. If a game sells 5 million on PS4 and 1 million on Switch, but the Switch port makes money, then it is successful.

And devs are human, they make mistakes. Surely you're not suggesting video game developers have never made a bad decision?

I'd be surprised if the developers even had the choice of which platforms they wanted to release the game for; I'm pretty sure it's the publisher who makes that decision, unless the developers own the IP and got a concession from the publisher.