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Selling less than on another platform obviously turn it in less successful, but I rarely see it used as argument. It is mostly it sold so low that the port was meaningless, and that isn't selling a little less than PS4 or X1 but considerably less.

And devs aren't dumb. So we pretty much know also that if a port can be made and turn profit they will more likely do than not. So this should also debunk any theory of conspiracy that a port isn't on Switch because devs are dumb or hate Nintendo.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."