By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Cobretti2 said:

Why don't you change the title to

Wolfenstein 2 on Switch, XBOX One, PS4 and PS4 Pro is a good product if you don't care about resolution?

Comparing a 720p shot to a 4K XBOX ONE X shot is the most loaded post I have seen on here.

Hell if you care about resolution so much fork out the cash for a high end PC and play it at 8K and stop being a pretender that 4K is were it's at.


PC can go farther than 8k though.
Only your wallet is the real limit.

Ganoncrotch said:

It looks good on that small QHD screen indeed, but if you look at the actual game on a PC monitor at any sort of large res it really shows just how little power was in the Vita in comparison to the Switch, again this looked beautiful at the time but now after playing through Doom2016 on a mobile console it does look dated

The Vita didn't have a QHD/Quad-HD display?
It had a qHD display or Quarter-HD display. ;)

I know I know. Go away and all that. :P

Mr Puggsly said:
sc94597 said:
Hey if people buy and enjoy it, I don't see any harm. Multiple people have commented that the game looks good in handheld and the Digital Foundry guy said it is the best looking mobile shooter.

I am an image quality whore, so I will wait until the price drops or buy the PC version. But I enjoyed Doom on Switch, even after playing the PC version, so maybe I will like this.

Eh, I'd argue Doom looks better. The asset quality is good but its being hidden in the blurry low resolution.

Wolfenstine 2 was arguably the better game though, a more satisfying campaign and large levels. So Wolf 2 is at least the most ambitious shooter on the platform.

Doom is more pleasing on the eye, partly thanks to it's aesthetics.
But... Wolfenstein 2 is technically doing more, there is many more demanding dynamic effects in play... It's an impressive achievement with what they have accomplished.

Mr Puggsly said:

Eh... no. The resolution dips below PS2. Also seems to stay below PS2 often in portable mode.

For some reason though modern games just look really odd in low resolutions. Maybe the effects and focus on tiny details don't translate well to 360p-480p, I can't explain it.

Modern games have allot more "Clutter" in a scene, older games would leverage allot more flat, dull, plain surfaces which was okay at lower resolutions.


Mr Puggsly said:

I can't help but think the Call of Duty games on Wii. They made serious visual compromises to bring several CoD games to Wii, it really looked like PS2 in comparison. With Wolf 2 though, it seems like they really wanted to achieve a similar visual fidelity albeit at lower settings. It kinda looks like the 8th gen version but a really muddy version.

I don't feel like this is a game that utilizes the Switch well. It feels more like they just scaled it down until it worked well enough.

The thing to keep in mind is that the Wii actually had the graphical feature set of 6th gen hardware. The Switch has the same graphical feature set as the 8th gen consoles.

Otter said:
Maybe my eyes are different, but your eyes adjust to resolution after a while. Like have none of you gone back to play a retro game during the HD era?

Everyone is different. Your likes will be someone elses dislikes and so on.
I have always been a pro-resolution supporter, the bigger, the better, but that is the PC gamer inside of me.

Today I did try an original Xbox game on my original Xbox. It was a shocking experience.



--::{PC Gaming Master Race}::--