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spemanig said:
I mean that's just ridiculous. The idea that anything like MHW can't exist on Switch when BotW does is just silly. The idea that games like Wolfenstein II and Doom could be graphically downgraded to be playable on the Switch but MHW is this impossible task is silly. Dragon's Dogma ran on a 360. Claims like this are just so absurd and phony to me.

I'm being genuine when I ask this: just what exactly is MHW doing computationally that couldn't be done on the Switch or even a 360 with fewer polygons, less detailed textures, and maybe less complex particle effects? Are there physics or ai demands going on here that I'm just not seeing that are integral to the gameplay and simultaneously impossible on weaker hardware? Like literally, what are they even talking about?

The game doesn't even run at a smooth 30fps on ps4/xbox. as for doom its 1080p/60fps on ps4, obviously there is way more room to downscale to 640p/25-30fps, its not really rocket science when you look at the specs. I' sure capcom would love to port it.