quickrick said:
mZuzek said:
Dramatically. Go play Smash 4 and you'll see.
Everything is much faster, knockback works in a fundamentally different way. You can use any move out of a dash, meaning dashing in general allows you far more options than it ever did, and aerial moves as a whole have had their landing lag reduced, meaning it's safer to use them. Dodging has been completely revamped, with new mechanics punishing you for rolling too much, and lots of lag on airdodges, which by the way can only be used once per jump, unlike in Brawl/Smash 4 where they could be simply spammed. There's now clear indicators for how close you are to the blast zone when thrown offscreen, or for the current status of a specific character gimmick, such as Cloud's limit or Robin's tomes. Perfect shields have also been completely changed, now functioning very much like a parry, activating if you release the shield button at the right time rather than pressing it, and directional airdodging allows for several different movement options that weren't possible before. Furthermore, there's a new mechanic where a character will break free from a grab if you press grab at the right moment, and techs have been fixed across the board (in Smash 4 there were many untechable situations, such as when you're footstooled into the ground or get hit by a random spinning animation). It also seems SDI isn't as effective as before, and DI as a whole might not work the same way. Of course, that's not even getting into the characters specifics - with minor and major changes to most moves in the game, I could go on for hours here.
"Oh, but it kinda looked the same, it's a port".
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people that have played it said its feel like smash 4, in fact the same winner of the smash 4 tournament, won the smash 5 at E3.
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But that doesn’t mean it is just an enhanced Smash 4. Plus, they’ve only had about 6+ hours into the game. As pros, they usually invest more time to get a better feel of the new mechanics. Even people, who played the demo, from the Japan Time podcast said it’s not simply a port. It may feel like Smash 4, but it doesn’t play like Smash 4.
https://m.youtube.com/watch?v=QFqj4RYnNrQ
Granted, it’s a long @$& video so I would only recommend watching if you’re bad really into Smash Bros. The winner even said since it’s not the full game, it’s hard to gauge certain things about Ultimate.
Many of the fighters have been re-animated and updated. Link is now right handed and had a few changes to his move set. Zelda is re-animated now that she’s ALBW/ALttP version instead of TP. Same with DK, Mario, Marth, Kirby, etc.
Sakurai himself said there are tens of thousands of changes in Ultimate compared to the previous game. Due to his reputation as a hard working game developer who is all about details, I wouldn’t be surprised if he was not kidding.