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JRPGfan said:
CGI-Quality said:

They could go with a premium, $600, model and a $400 (personally, I'd prefer they do this at launch instead of releasing iterative consoles later on). However, even @ $600, a system with hardware Ray-tracing is very unlikely. It's just too expensive to do right now.

^ this.

4k60 current graphics levels with Raytraceing is a dream, its not feasible at 400$... hell not even at 600$.
Its not something that you ll see next on consoles Machiavellian.

Maybe Playstation 6 / Xbox Three...

I totally doubt we would see 4K60 with ray tracing.  Instead we would see some type of checkerboarding for the resolution at 30FPS.  You can have a performance mode and a graphical mode just like we are seeing today.  As for current games or cards doing ray tracing, MS has only just released support in DX12.  I guess we will have to see what is done in the next year to get an ideal how much support and capabilities can be done with current gen hardware.