CartBlanche said:
Can you at least point out which game you've played that has no repetition of any kind so we know what you consider a good game and why you dislike this one! |
What in the world are you on about. A good game is one where the gameplay evolves as it progresses and introduces new concepts. The Last of Us introduces everything in the first two hours and then side-steps with one-off sequences like the "tank," the sniper, the diner stealth part. It's window dressing to distract from the fact that no mechanics are expanded upon.