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Azuren said:
pokoko said:

Hey, it's not my fault that you didn't make a better analogy.  Don't blame me for pointing that out.  The avenue was there for you to make a more sensible comparison.  Aesthetics are not mechanics.  You tried to present the lack of TPP as being on the same level as a hand-cranked car when you know it's nowhere close.  That's your fault.

The entire point of what I said was that, "claiming it's some kind of integral part of the genre simply isn't true."  If you're admitting that now then what is your problem?

As for TES, you're talking about removing a feature from a series as opposed to starting a series without that feature being present from the start.  That's not the same thing and you know it.  Unless you're saying that no one is going to buy Cyberpunk?  If that's the case then just go ahead and say that.

Oh hey, cool, the point continues to fly over your head even though I pointed it out to you. Not only that, but you insist on implying the only important thing is game mechanics, because apparently nothing else matters. That's why every game ever made uses basic representative geometric shapes on simple colored backdrops. Games also don't tell stories, either, because that has nothing to do with the game mechanics.

 

Wait, those things do matter. In fact, the setting of the game we're talking about is one of the most anticipated aspects of it. And no, I'm not saying no one is going to get Cyberpunk. That would be ridiculous.

 

But a lot of people who were interested based on previous CDPR games no longer are.

There needs to be marketinterest and it does not always need to be the same group of people, first person games are popular so they maybe have lost buyers but gained others.

The folks that want an upgraded witcher will be pleased when CDPR makes another witcher but for now i am more than happy i will get a unique experience with cyberpunk 2077,i also do not want companys to listen to thousand different opinions and try to please them while getting lost on the way. I just want them to put heart and soul into the game they want to make.