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pokoko said:
Azuren said:

Cars also had to be hand cranked when they were first conceived. Things usually suck to a degree when they start out, and important elements of it are added throughout it's lifetime. Just because cars used to lack a dedicated battery doesn't make it okay to ditch it, and just because RPGs used to be 100% imagination doesn't mean we should ditch getting to look at our characters.

 

That wonderfully apt analogy aside, people would still draw their tabletop characters. Character creation and image are important to most RPG fans, then and now.

Even if you call it apt, it's still a poor analogy, since we're talking about a cosmetic issue instead of a mechanical issue.  If you'd said something about fender skirts perhaps.  And most people can't draw worth a damn.  I know that when I played AD&D, I didn't even try to draw anything.  My friend did ... and then erased it because it looked like Groo the Wanderer.  

Because it's a feature people like does not mean that it now defines the genre.  If someone released a hand-crank car today, no one would buy it.  If Cyberpunk released tomorrow without a 3rd person view, it would still sale very well.

I mean, you can make any analogy wrong by reading too much into it. Usually people only do that when they don't like the major concept being presented, this one being that values change over time.

 

Just because an aspect of the game isn't integral to the actual systems of the game doesn't mean it isn't an important aspect. So again I'll ask in this thread: what kind of fan response do you think Bethesda would get if you couldn't customize a character in TES6? Do you think gamers would be indifferent because they  don't find customization and viewing their character to be important in high profile RPGs?



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